Entertainment
Filmmakers detail the hybrid animation process behind 'Coyote Vs. Acme'
Director Dave Green and key crew members spent 15 months in pre-production coordinating live-action sets with 2D and 3D animation.
The short version
- The creative team behind 'Coyote Vs. Acme' conducted 15 months of pre-production work and story development before live-action filming began.
- Filmmakers used 'sketchvis'—a 3D scene approximation—and on-set mime and puppet performers to coordinate physical camera work with animated Looney Tunes characters.
- Hand-drawn 2D animation was brought in late in production via Duncan Studios to economically address late editorial revisions.
Key facts
- Director Dave Green and his animation team spent 15 months building story reels and planning character movement prior to shooting.[The Hollywood Reporter]
- Production employed 'sketchvis', combining 3D scene approximations with hand-drawn storyboards to map out interactions between animated figures and real-world environments.[The Hollywood Reporter]
- Actors on set performed against puppeteer Dave Barclay, target points, and mime Joe Cobden wearing a green suit to establish eye lines and timing.[The Hollywood Reporter]
- Duncan Studios was brought in to create traditional 2D animated sequences when post-production editorial changes exceeded the CGI visual effects budget.[The Hollywood Reporter]
Sources
- Inside the Singular Animation Process of ‘Coyote Vs. Acme’The Hollywood Reporter metered