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Filmmakers detail the hybrid animation process behind 'Coyote Vs. Acme'

Director Dave Green and key crew members spent 15 months in pre-production coordinating live-action sets with 2D and 3D animation.

The short version

  • The creative team behind 'Coyote Vs. Acme' conducted 15 months of pre-production work and story development before live-action filming began.
  • Filmmakers used 'sketchvis'—a 3D scene approximation—and on-set mime and puppet performers to coordinate physical camera work with animated Looney Tunes characters.
  • Hand-drawn 2D animation was brought in late in production via Duncan Studios to economically address late editorial revisions.

Key facts

  • Director Dave Green and his animation team spent 15 months building story reels and planning character movement prior to shooting.[The Hollywood Reporter]
  • Production employed 'sketchvis', combining 3D scene approximations with hand-drawn storyboards to map out interactions between animated figures and real-world environments.[The Hollywood Reporter]
  • Actors on set performed against puppeteer Dave Barclay, target points, and mime Joe Cobden wearing a green suit to establish eye lines and timing.[The Hollywood Reporter]
  • Duncan Studios was brought in to create traditional 2D animated sequences when post-production editorial changes exceeded the CGI visual effects budget.[The Hollywood Reporter]

Sources